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  1. Build cross-platform desktop apps with JavaScript, HTML, and CSS …

    Powered by the web Electron embeds Chromium and Node.js to bring JavaScript to the desktop.

  2. Introduction | Electron

    By embedding Chromium and Node.js into its binary, Electron allows you to maintain one JavaScript codebase and create cross-platform apps that work on Windows, macOS, and …

  3. Building your First App - Electron

    Because Electron's main process is a Node.js runtime, you can execute arbitrary Node.js code with the electron command (you can even use it as a REPL). To execute this script, add …

  4. Official Guides - Electron

    Please make sure that you use the documents that match your Electron version. The version number should be a part of the page URL. If it's not, you are probably using the documentation …

  5. Examples Overview - Electron

    In this section, we have collected a set of guides for common features that you may want to implement in your Electron application. Each guide contains a practical example in a minimal, …

  6. Why Electron | Electron

    Electron is a framework enabling developers to build cross-platform desktop applications for macOS, Windows, and Linux by combining web technologies (HTML, JavaScript, CSS) with …

  7. Prerequisites - Electron

    Electron is a framework for building desktop applications using JavaScript, HTML, and CSS. By embedding Chromium and Node.js into a single binary file, Electron allows you to create cross …

  8. app - Electron

    For instance, if Electron is the default handler of the URL, this could be Electron on Windows and Mac. However, don't rely on the precise format which is not guaranteed to remain unchanged. …

  9. Advanced Installation Instructions | Electron

    Under the hood, Electron's JavaScript API binds to a binary that contains its implementations. Because this binary is crucial to the function of any Electron app, it is downloaded by default in …

  10. Native Code and Electron: C++ (Windows)

    To illustrate how you can embed native Win32 code in your Electron app, we'll be building a basic native Windows GUI (using the Windows Common Controls) that communicates with …